contextTree |
|||
|
|||
|
This is a work in progress – please make allowances and refer back often ... Overall PhilosophyA Tree data structure is a non-cyclic graph with an explicit parent-child, hierarchical relationship between its vertices (nodes). The ContextTree is different in that it allows mappings between different trees at the nodes they share. For example, a Management Hierarchy (organogram) constitutes an authority context on a set (the set of all people belonging to a specific company) whereas a Project Hierarchy would constitute a different context into much the same set. Formally: Given a collection or set of elements, which may be data or objects in the object-oriented sense of the word, then a hierarchical tree mapping into the set constitutes a context on that part of the set that is mapped. Consider several mappings over two or more subsets of the elements; each such mapping is called a “context”. If the sets intersect at common elements, then it becomes possible to change context at these intersections. Collectively these contexts are known as a “context tree” The contextTree project aims to develop standards and tools for accessing and managing Context Trees. If you appreciate that just about any concept can be expressed as a Tree, then you'll understand the potential of the Context Tree. Currently the ContextTree is coded in C++, using MFC for a Win32 platform. It looks somewhat similar to Leo . As an editor/viewer it presents data in various contexts, facilitating intuitive navigation. A Context Tree can contain other Context Trees. Downloading and Executing
Version 0.1The initial Context Tree coding specifications:
Future developmentLots of ideas/directions floating around:
|
||
|
|
||
|